Skip to content

DynamicPointLightEntityTemplate

16.11

Class Documentation

Edit documentation

An entity template that places a dynamic point light as a game entity. It creates a plain GameEntity. Unlike a MapDynamicPointLight, the light exists only while the entity is active, moves with the entity, and sequences can change its colour, intensity and radius.

The entity is local: it activates at map load when 0xbbe68da1 is true.

Properties