Light
Embed<DynamicSpotlightGeComponentDef> Default value
{
"Impact": 3,
"Color": [1, 1, 1, 1],
"Near": 10,
"UpdaterType": "0x0",
"0x75708a14": false,
"intensity": 1,
"ProjectedTexture": "",
"Aspect": 1,
"fov": 60,
"far": 500,
"HdrScale": 5,
"0xf6298343": "0x0",
"LightChannels": 1
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