Type history (2 revisions)
- 15.21 - 15.21
Embed<0x385c323f> - since 15.22
Embed<NewIconGeComponentDef>
Minimap and HUD icon of the entity.
An entity template that places a networked LolGameEntity with a team, an icon and a sequencer. None of its components tests an area on the client. The client creates the entity at map load and waits for the server to activate it.
Embed<0x385c323f> Embed<NewIconGeComponentDef> Minimap and HUD icon of the entity.
Embed<0x385c323f> Embed<NetworkingGeComponentDef> Receives the server's updates for the entity. Because of it, the client does not activate the entity; the server does.
Embed<0x385c323f> Embed<SequencerGeComponentDef> Lets sequences act on the entity.
Team of the entity, which the other components read.
{
"UnitTags": { "mObjectTagList": [] },
"0x14be65e3": false,
"0x1c73283f": 0,
"IconHelper": null,
"TeamDefinition": "0x0",
"0x458a0af0": false,
"AffectsStatus": 0,
"0x62a314e7": 0,
"0x63c76427": 0,
"0x86e257ee": false,
"inheritedTags": [],
"0x953a9617": false,
"0x998d15e9": false,
"AffectsType": 0,
"Team": 100,
"0xbc30716a": false,
"0xbfd6257a": false,
"0xd8189841": false,
"OptionalConfigs": [],
"tags": [],
"shapeData": null
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