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SuperwardEntityTemplate

15.22

Class Documentation

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An entity template that places a superward: a unit that reveals a region of the map. It creates a SuperwardEntity. The AttackableUnit component creates or binds the unit, and the Superward component draws the region on the ground and shows its particle system to the teams that the server names.

The template is networked: the client creates the entity at map load, and the server activates it.

Properties

0x2c8a3817

Embed<SuperwardDefinition>
Removed in 16.2
Default value
{
  "VfxSystem": "0x0",
  "0x397fe037": false,
  "0x4b31cd83": false,
  "type": 3,
  "BotDifficulty": 0,
  "0x724108b0": 0,
  "0xaa0ee4f5": false,
  "0xcf9b9ca4": {},
  "AiScriptOverride": "",
  "0xe8f75502": "0x0",
  "0xf1d3a034": false,
  "visionRegion": "0x0"
}
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