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EnvironmentEntityTemplate

15.21

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An entity template that turns a group of map geometry meshes into one entity. It creates an EnvironmentEntity.

A mesh in the .mapgeo can carry the name hash of an entity. When the client loads the geometry, it gives each such mesh to the environment mesh component of the entity with that name. Moving the entity then moves its meshes, and sequences can act on them through the entity.

The entity is local: it activates at map load when 0xbbe68da1 is true.

Properties

definition

Embed<EnvironmentEntityDef> = { "inheritedTags": [], "tags": [] }
Removed in 16.1
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