Skip to content

TeamSpawnPointEntityTemplate

15.21

Class Documentation

Edit documentation

An entity template that places a team spawn point: the fountain of a team, where its units spawn and regenerate. It creates a TeamSpawnPointEntity.

When the client creates the entity, before activation, it reads the entity's team and registers the entity position as a spawn point of that team. When the entity activates, the TeamSpawnPoint component creates the spawn point object that regenerates units in its radius.

The template is networked: the client creates the entity at map load, and the server activates it.

Properties

definition

Embed<TeamSpawnPointDefinition>
Removed in 16.1
Default value
{
  "RegenTickInterval": 0.25,
  "TeamDefinition": "0x0",
  "RegenAreaRadius": 800,
  "HealthRegenPercent": 0.019999999552965164,
  "0x46551578": false,
  "ManaRegenPercent": 0.019999999552965164,
  "HpMaxPenaltyRegenPercent": 0.07999999821186066,
  "inheritedTags": [],
  "Team": 100,
  "OptionalConfigs": [],
  "tags": []
}
Add documentation

No documentation available yet. Click "Add documentation" to contribute!