Character record and skin of the shopkeeper.
ShopEntityTemplate
Inheritance 3 ancestors · 35 siblings
- MapPlaceableBase&0xd738f7c9
- GameEntityTemplate
- 0x4509678e (removed in patch 16.5)
- 0x671ededf (removed in patch 15.23)
- 0xb43f710e (removed in patch 15.22)
- 0xe4544df (removed in patch 16.20)
- AreaTriggerEntityTemplate
- AttackableEntityTemplate
- BarracksEntityTemplate
- BillboardEntityTemplate
- CharacterMeshEntityTemplate
- DynamicPointLightEntityTemplate
- DynamicSpotlightEntityTemplate
- EnvironmentEntityTemplate
- EsportsBannerEntityTemplate
- GameEntityTemplateProxyLink
- GameModeEntityTemplate
- GameplayLocatorTemplate
- GreenEntityTemplate (removed in patch 15.22)
- LightRegionEntityTemplate
- LocatorEntityTemplate
- MapCameraTemplate
- MeshEntityTemplate
- ModesScenarioEntityTemplate
- MonarchLocatorEntityTemplate (removed in patch 16.5)
- NeutralCampEntityTemplate1
- PaintedRegionEntityTemplate
- PlanarReflectorEntityTemplate
- PrefabEntityTemplate
- RedGreenEntityTemplate (removed in patch 15.22)
- RegionEntityBaseTemplate1
- SequencerEntityTemplate
- SfxEntityTemplate
- ShopEntityTemplatecurrent
- SuperwardEntityTemplate
- TeamSpawnPointEntityTemplate
- VfxEntityTemplate
- WorldSpaceUiEntityTemplate
- GameEntityTemplate
Class Documentation
Edit documentationAn entity template that places a shop. It creates a
ShopEntity. The Shop component creates the shop object when the
entity activates: it loads the shopkeeper from Character and sets the purchase area.
The template is networked: the client creates the entity at map load, and the server activates it.
Properties
Type history (2 revisions)
- 15.21 - 15.21
Embed<0x385c323f> - since 15.22
Embed<NewIconGeComponentDef>
Minimap and HUD icon of the shop.
Type history (2 revisions)
- 15.21 - 15.21
Embed<0x385c323f> - since 15.22
Embed<NetworkingGeComponentDef>
Receives the server's updates for the entity. Because of it, the client does not activate the entity; the server does.
Type history (2 revisions)
- 15.21 - 15.21
Embed<0x385c323f> - since 15.22
Embed<SequencerGeComponentDef>
Lets sequences act on the entity.
Shop
Embed<ShopGeComponentDef> Default value
{
"0x651de225": 0,
"0xcf0f5b55": false,
"0xd1318f26": 0,
"0xf908963": [0, 0, 0],
"0xfe060fba": false
}Type history (2 revisions)
- 15.21 - 15.21
Embed<0x385c323f> - since 15.22
Embed<ShopGeComponentDef>
Purchase area and bounds of the shop. See ShopGeComponentDef.
Team of the shop.
Default value
{
"CharacterRecord": "",
"Skin": "",
"IconHelper": null,
"TeamDefinition": "0x0",
"0x651de225": 0,
"inheritedTags": [],
"Team": 100,
"0xcf0f5b55": false,
"0xd1318f26": 0,
"OptionalConfigs": [],
"tags": [],
"0xf908963": [0, 0, 0],
"0xfe060fba": false
}No documentation available yet. Click "Add documentation" to contribute!