0xcd4b1f10
Embed<WorldSpaceUiGeComponentDef> Default value
{
"Anchor": [0.5, 0.5],
"ScaleX": 1000,
"ViewController": "0x0"
}The view controller, its anchor and its scale. See WorldSpaceUiGeComponentDef.
An entity template that places a UI element in the world. It creates a plain GameEntity. When the entity activates, its component opens a UI view controller and anchors it to the entity's transform; when the entity deactivates, the controller closes.
The entity is local: it activates at map load when 0xbbe68da1 is true.
Embed<WorldSpaceUiGeComponentDef> {
"Anchor": [0.5, 0.5],
"ScaleX": 1000,
"ViewController": "0x0"
}The view controller, its anchor and its scale. See WorldSpaceUiGeComponentDef.